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	<title>Comments on: Where I Would Like to See FMAs</title>
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	<link>http://filipinofightingsecretslive.com/2010/02/07/where-i-would-like-to-see-fmas/</link>
	<description>Words from a Modern-Day Warrior</description>
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		<title>By: thekuntawman</title>
		<link>http://filipinofightingsecretslive.com/2010/02/07/where-i-would-like-to-see-fmas/#comment-2835</link>
		<dc:creator><![CDATA[thekuntawman]]></dc:creator>
		<pubDate>Fri, 29 Jul 2011 18:37:39 +0000</pubDate>
		<guid isPermaLink="false">http://filipinofightingsecretslive.com/?p=1101#comment-2835</guid>
		<description><![CDATA[yes i agree federico. it is also one of the problems of having teachers with no experience teaching and judging, but they want to lead others. the martial arts is the only place where a man with no fighting experience is seen as a &quot;fighter&quot;. judges and teachers really should been competitors in the past.]]></description>
		<content:encoded><![CDATA[<p>yes i agree federico. it is also one of the problems of having teachers with no experience teaching and judging, but they want to lead others. the martial arts is the only place where a man with no fighting experience is seen as a &#8220;fighter&#8221;. judges and teachers really should been competitors in the past.</p>
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		<title>By: Federico Malibago</title>
		<link>http://filipinofightingsecretslive.com/2010/02/07/where-i-would-like-to-see-fmas/#comment-2834</link>
		<dc:creator><![CDATA[Federico Malibago]]></dc:creator>
		<pubDate>Fri, 29 Jul 2011 18:24:32 +0000</pubDate>
		<guid isPermaLink="false">http://filipinofightingsecretslive.com/?p=1101#comment-2834</guid>
		<description><![CDATA[What I&#039;ve heard from alot of other guys, and after the last tournament I fought in I happen to agree with them, is that the problem doesnt necessarily lie in the rules/format but in the judges/centers/refs. 

Alot of times its hard to get judges, and sometimes guys with little experience (fighting) are put in.  Sometimes the judges have limited exposure to other styles, and can&#039;t tell what is really happening in the match.  Ive seen countless hand hits not called by judges, simply because they are in a style that doesnt practice that style of targetting/hitting.  Or judges that will null a strike, if a blocking motion is made, even when the strike still lands (which will wreak havoc on your score if you are style that likes to draw blocks and wrap your counter around the block).  And sometimes its simply just the angle from which the judges are sitting, that prevents them from seeing the actual events.  

A good center/ref also goes a long way into keeping the pacing more realistic.  Even wekaf rules require a show of defense and fighting skill, but without a good ref to break overly mutually killed exchanges (e.g. both fighters simply wailing away at each other), no matter what the rules say it will continue to happen.  I know for myself it is hard to let a hit go un-answered, to keep to the spirit of a rule, when the other guy isnt paying attention to it, and the ref isnt breaking us up.  

Though, ultimately going back to the days of no armor and live sticks, or closer to those days as we can get, may be the only way around the un-realism of matters.]]></description>
		<content:encoded><![CDATA[<p>What I&#8217;ve heard from alot of other guys, and after the last tournament I fought in I happen to agree with them, is that the problem doesnt necessarily lie in the rules/format but in the judges/centers/refs. </p>
<p>Alot of times its hard to get judges, and sometimes guys with little experience (fighting) are put in.  Sometimes the judges have limited exposure to other styles, and can&#8217;t tell what is really happening in the match.  Ive seen countless hand hits not called by judges, simply because they are in a style that doesnt practice that style of targetting/hitting.  Or judges that will null a strike, if a blocking motion is made, even when the strike still lands (which will wreak havoc on your score if you are style that likes to draw blocks and wrap your counter around the block).  And sometimes its simply just the angle from which the judges are sitting, that prevents them from seeing the actual events.  </p>
<p>A good center/ref also goes a long way into keeping the pacing more realistic.  Even wekaf rules require a show of defense and fighting skill, but without a good ref to break overly mutually killed exchanges (e.g. both fighters simply wailing away at each other), no matter what the rules say it will continue to happen.  I know for myself it is hard to let a hit go un-answered, to keep to the spirit of a rule, when the other guy isnt paying attention to it, and the ref isnt breaking us up.  </p>
<p>Though, ultimately going back to the days of no armor and live sticks, or closer to those days as we can get, may be the only way around the un-realism of matters.</p>
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		<title>By: pakimex</title>
		<link>http://filipinofightingsecretslive.com/2010/02/07/where-i-would-like-to-see-fmas/#comment-1718</link>
		<dc:creator><![CDATA[pakimex]]></dc:creator>
		<pubDate>Mon, 17 Jan 2011 08:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://filipinofightingsecretslive.com/?p=1101#comment-1718</guid>
		<description><![CDATA[i would say use minimal padding; ie head, gloves knee and maybe elbow and thats it. no wekaf samurai suits of padding.  That way there would be more skill then the caveman like swinging of sticks, spectators see with wekaf, due to excess padding and there fore minimal respect for the stick and the potential for damage that it can do.  By forcing competitors to feel the impact more would cause them to show more technique and finesse as well as accuracy. you would see more strategy and foot work rather than seeing two people wildly swinging.  to be honest at most escrima continuous tournaments your average spectator could not tell the difference between &quot;experts&quot; &quot;sparring&quot; and taking two people with no training and telling them to hit the eachother as many times as possible until times up.  sadly they would look the same.  two ppl running head on at eachother swinging wildly.  we need to definately change how these tournaments are run.]]></description>
		<content:encoded><![CDATA[<p>i would say use minimal padding; ie head, gloves knee and maybe elbow and thats it. no wekaf samurai suits of padding.  That way there would be more skill then the caveman like swinging of sticks, spectators see with wekaf, due to excess padding and there fore minimal respect for the stick and the potential for damage that it can do.  By forcing competitors to feel the impact more would cause them to show more technique and finesse as well as accuracy. you would see more strategy and foot work rather than seeing two people wildly swinging.  to be honest at most escrima continuous tournaments your average spectator could not tell the difference between &#8220;experts&#8221; &#8220;sparring&#8221; and taking two people with no training and telling them to hit the eachother as many times as possible until times up.  sadly they would look the same.  two ppl running head on at eachother swinging wildly.  we need to definately change how these tournaments are run.</p>
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		<title>By: The Filipino Spear &#8211;Bangkaw &#171; Big Stick Combat Blog</title>
		<link>http://filipinofightingsecretslive.com/2010/02/07/where-i-would-like-to-see-fmas/#comment-1709</link>
		<dc:creator><![CDATA[The Filipino Spear &#8211;Bangkaw &#171; Big Stick Combat Blog]]></dc:creator>
		<pubDate>Fri, 14 Jan 2011 00:11:51 +0000</pubDate>
		<guid isPermaLink="false">http://filipinofightingsecretslive.com/?p=1101#comment-1709</guid>
		<description><![CDATA[[...] Kuntawman argued for including other weapons besides sticks in Filipino Martial Arts competitions, including the bayonet: [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Kuntawman argued for including other weapons besides sticks in Filipino Martial Arts competitions, including the bayonet: [...]</p>
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		<title>By: thekuntawman</title>
		<link>http://filipinofightingsecretslive.com/2010/02/07/where-i-would-like-to-see-fmas/#comment-640</link>
		<dc:creator><![CDATA[thekuntawman]]></dc:creator>
		<pubDate>Fri, 26 Feb 2010 17:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://filipinofightingsecretslive.com/?p=1101#comment-640</guid>
		<description><![CDATA[i like the flags method of calling points, but they don&#039;t stop the action. and your right about less padding, because it makes it hard to just ignore a hit and keep going. this part is way to non-realistic.]]></description>
		<content:encoded><![CDATA[<p>i like the flags method of calling points, but they don&#8217;t stop the action. and your right about less padding, because it makes it hard to just ignore a hit and keep going. this part is way to non-realistic.</p>
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		<title>By: bigstickcombat</title>
		<link>http://filipinofightingsecretslive.com/2010/02/07/where-i-would-like-to-see-fmas/#comment-569</link>
		<dc:creator><![CDATA[bigstickcombat]]></dc:creator>
		<pubDate>Tue, 09 Feb 2010 00:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://filipinofightingsecretslive.com/?p=1101#comment-569</guid>
		<description><![CDATA[Thanks for citing my blog. I&#039;m in total agreement on the FMA tournament scene (I&#039;ve commented here. http://bigstickcombat.wordpress.com/2010/01/02/the-problem-with-stick-fighting-tournaments/)

I&#039;m in favor of keeping the kata (anyo or sayaw) because I believe it&#039;s traditional, and part of the art. And that&#039;s the key --I don&#039;t think spectators at the tournament are seeing art, or skill.

The naginata competition and French la canne are on the right track. Even if I don&#039;t know how it&#039;s scored, I can see defenses and when someone gets hit. I&#039;ve seen eskrima point sparring that looks good. But the go-for-broke headhunting without any regard for defense just looks like a mess]]></description>
		<content:encoded><![CDATA[<p>Thanks for citing my blog. I&#8217;m in total agreement on the FMA tournament scene (I&#8217;ve commented here. <a href="http://bigstickcombat.wordpress.com/2010/01/02/the-problem-with-stick-fighting-tournaments/" rel="nofollow">http://bigstickcombat.wordpress.com/2010/01/02/the-problem-with-stick-fighting-tournaments/</a>)</p>
<p>I&#8217;m in favor of keeping the kata (anyo or sayaw) because I believe it&#8217;s traditional, and part of the art. And that&#8217;s the key &#8211;I don&#8217;t think spectators at the tournament are seeing art, or skill.</p>
<p>The naginata competition and French la canne are on the right track. Even if I don&#8217;t know how it&#8217;s scored, I can see defenses and when someone gets hit. I&#8217;ve seen eskrima point sparring that looks good. But the go-for-broke headhunting without any regard for defense just looks like a mess</p>
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		<title>By: stixzman</title>
		<link>http://filipinofightingsecretslive.com/2010/02/07/where-i-would-like-to-see-fmas/#comment-566</link>
		<dc:creator><![CDATA[stixzman]]></dc:creator>
		<pubDate>Mon, 08 Feb 2010 14:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://filipinofightingsecretslive.com/?p=1101#comment-566</guid>
		<description><![CDATA[I couldn&#039;t agree more.  Continuous sparring in FMA&#039;s looks a mess.  I&#039;ve tried to explain how it&#039;s scored/judged and I think I confused myself trying to explain! LOL  More structured rules with more/less points given for certain technique&#039;s and/or combo&#039;s, may help in this area.  I would even suggest make the body armor, gloves &quot;less&quot; padded so when hit you would feel it, and players be more apt to protect yourself rather than trade a hit for a hit.  Use defense and counter or offense to counter, but don&#039;t get hit.

The Naginata looks nice, but might get more from it if I knew what was legal/illegal, and how points were scored.]]></description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t agree more.  Continuous sparring in FMA&#8217;s looks a mess.  I&#8217;ve tried to explain how it&#8217;s scored/judged and I think I confused myself trying to explain! LOL  More structured rules with more/less points given for certain technique&#8217;s and/or combo&#8217;s, may help in this area.  I would even suggest make the body armor, gloves &#8220;less&#8221; padded so when hit you would feel it, and players be more apt to protect yourself rather than trade a hit for a hit.  Use defense and counter or offense to counter, but don&#8217;t get hit.</p>
<p>The Naginata looks nice, but might get more from it if I knew what was legal/illegal, and how points were scored.</p>
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